<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.0030000000260770321</real>
    <key>fresnelOffset</key>
        <real>0.50999999046325684</real>
    <key>fresnelScale</key>
        <real>0.19999998807907104</real>
    <key>normScale</key>
        <array>
            <integer>2</integer>
            <integer>2</integer>
            <integer>2</integer>
        </array>
    <key>normalMap</key>
        <uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
    <key>scaleAbove</key>
        <real>0.079999998211860657</real>
    <key>scaleBelow</key>
        <real>0.20000000298023224</real>
    <key>underWaterFogMod</key>
        <real>0.25</real>
    <key>waterFogColor</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0.5</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>21.112127304077148</real>
    <key>wave1Dir</key>
        <array>
            <real>0.5</real>
            <real>-0.17000000178813934</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>0.57999998331069946</real>
            <real>-0.67000001668930054</real>
        </array>
    </map>
</llsd>
