<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0</real>
    <key>fresnelOffset</key>
        <real>0.79999995231628418</real>
    <key>fresnelScale</key>
        <real>1</real>
    <key>normScale</key>
        <array>
            <real>4.7000002861022949</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>normalMap</key>
        <uuid>f9df2fcd-4895-77ec-3fcd-4cb1cef21588</uuid>
    <key>scaleAbove</key>
        <real>0.039999999105930328</real>
    <key>scaleBelow</key>
        <real>0</real>
    <key>underWaterFogMod</key>
        <real>0.25</real>
    <key>waterFogColor</key>
        <array>
            <real>0.79999995231628418</real>
            <real>0.40000015497207642</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>18.379177093505859</real>
    <key>wave1Dir</key>
        <array>
            <real>-0.58000010251998901</real>
            <real>-0.21000008285045624</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>0.46999990940093994</real>
            <real>-0.16000008583068848</real>
        </array>
    </map>
</llsd>
