Release Notes
From Imprudence
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Imprudence 1.2.1
Imprudence 1.2.1 is a small bugfix release, which updates and fixes some libraries that are distributed with Imprudence.
Please see the Imprudence 1.2.0 Release Notes for information about the changes in Imprudence 1.2.
Changes
- Updated OpenAL on Windows to fix error messages flooding the logs.
- Recompiled GStreamer, GStreamer plugins, and liboil on Linux, to use the correct version of glibc.
- libxml2 is now distributed with Imprudence on Linux. It was accidently left out of past releases.
Imprudence 1.2.0
A Brief Guide to Imprudence 1.2
Imprudence 1.2 adds many new features, fixes, and improvements to the viewer experience. Here are a just few of the new features and improvements since Imprudence 1.1:
- Backup your builds, your scripts, and your avatar's shape. If you created it, you have the right to back it up or move it to a different grid. (See Content Backup for more info).
- Double-click Teleport and Autopilot. We've taken the popular double-click teleport feature and improved upon it. The default behavior can now be set in Preferences > Input & Camera. We've also added an ignorable confirmation dialog to reduce the chance of accidental teleportations.
- Improved minimap with built-in radar. The minimap now has enhanced zooming and panning, a built-in avatar radar to see who is nearby, plus optional chat notices when avatars enter or leave chat range or the sim. (Enable minimap notify in Preferences > General.)
- Improved OpenSim support. We've added a list of popular grids to connect to, as well as a grid manager so you can add your own. You can also enjoy many building benefits when using OpenSim, such as the ability to build and edit prims larger than 10m on a side!
- Restrained Life support. Thanks to RLVa by Kitty Barnett, Imprudence now supports the Restrained Life API for BDSM items and scripted gadgets.
- Windlight toolbar. We've added a new tab along the bottom of the screen for quick access to your Windlight presets and certain graphics options. We've also added a variety of Windlight presets from Ana Lutetia, CodeBastard Redgrave, and Torley Linden!
- Numerous other features that improve the viewer experience, such as double-click to wear attachments in Inventory, optional vertical IM tabs (in Preferences > Communication), unread IM count, search inventory by creator or description, better profile window layout, select default chat channel, Link/Unlink in the Build window, sim avatar counts on the World Map, and many more.
Known Issues
- "Advanced > Logout" may cause issues and is unsupported. Use at your own risk.
- If you use the "--loginuri" command line flag, you need to also use "--login FirstName LastName Password" to bypass the login screen, or your server setting will be ignored.
- Remaining issues from 1.2.0 beta 2:
- Property lines for land parcels flash when you have selected an avatar in the minimap radar.
- Many new UI additions only provide English text. We'd love to have some bilingual users help us translate them. If you can help, please post in the forums.
- OpenSim 0.6.4 or lower causes the viewer to crash when other avatars are present. We strongly encourage all OpenSim grid operators to upgrade to OpenSim 0.6.5 or higher.
- "File > Upload & Import" should have a confirmation dialog warning people about how much it will cost to upload all the textures.
Changes
This version of Imprudence includes the following changes, as compared to Imprudence 1.2.0 beta 2. For a full list of changes in past versions, please see the release notes for those versions.
Features / Improvements
- Added saving and loading scripts to disk in the script editor. Thanks to the Meerkat team for this feature, and McCabe for porting it.
- Added avatar shape Import/Export. You can only export shapes that you created and have full perms for. Thanks to the Meerkat team for this feature, and McCabe for porting and tweaking it.
- Added an option for vertical IM tabs (Preferences > Communication > Vertical IM tabs). Thanks to the Emerald team for this feature, and McCabe for porting it.
- The 'minimap radar can now be hidden via the arrow button in the bottom left corner of the minimap. Thanks so much for that, Jacek!
- You can now search inventory by item description (Inventory > Search > By Description). Thanks to the Emerald team for this feature, and McCabe for porting it.
- Added new options to configure double-click teleport and autopilot in Preferences > Input & Camera, and Disabled double-click teleport by default. Thanks, Jacek!
- For the old "Double-Click Teleport" behavior, set Double-Click Action to "Autopilot", and Autopilot Style to "Teleport".
- For the old "Double-Click Autopilot" behavior, set Double-Click Action to "Autopilot", and Autopilot Style to "Move".
- Note: Autopilot Style also affects "Go Here/Go To" in the pie menu.
- The Windlight Water window now has next/previous preset buttons, like the Sky window does. Thanks, McCabe!
- Added "Max Particles" slider to the Windlight/Graphics tab on the bottom toolbar. Thanks, McCabe!
- Added Check All/Uncheck All to the Make Outfit window. Thanks to the Emerald team for this feature, and McCabe for porting it.
- Windows only: Added "History" button to the IM and Group Chat windows to view your past chat logs with that person/group. Thanks to the Emerald team for this feature, and McCabe for porting and tweaking it.
- Updated RLVa to 1.0.5e. Thanks for the update, Kitty Barnett!
- Raised the World Map maximum teleport height to 4096m (it was 1000m). Thanks, McCabe!
Bug Fixes
- Fixed RLVa not initializing in certain instances. Thanks, Kitty Barnett!
- Fixed copy & paste and file selection dialogs not working for some Linux users. Thanks, Jacek!
- Fixed "avatar_skeleton.xml cannot be parsed" error. You rock, Lilly Zenovka!
- Fixed muting objects with same name as avatar mutes ScriptDialogs from avatar. Thanks for the patch, Geneko Nemeth!
- Fixed some Build Math issues, related to the boost library. Thanks, McCabe!
- Fixed Hide Group Titles option not working. Thanks, McCabe and Geneko!
- Partial fix for the parcel border flashing when a name is selected in the minimap radar. Thanks, McCabe!
- Partial fix for avatar names not displaying at heighs above 1024m. Thanks, McCabe!
- Set the upper limit of the chat channel selector to 1,000,000 (1 million) to work around a tricky rounding bug with higher channel numbers. To chat on higher channels, use e.g. "/1234567890 hi" in chat. Thanks, Jacek!
- Fixed the login screen's grid selector box displaying the wrong grid after logging out. Thanks, McCabe!
- Fixed grid selection box not remembering the last logged in grid (defaulted to secondlife). Thanks, McCabe!
- Fixed grid selection box not updating the splash screen. Thanks, McCabe!
- Fixed some branding issues in alerts and notifications ("Second Life" where it should be "Imprudence"). Thanks, Jacek!
- Fixed "Sunset" mislabeled as "Midday" in Windlight Toolbar. Thanks, McCabe!
- Fixed several compilation errors and warnings. Thanks to Geneko and Jacek, and to Alissa Sabre for VWR-12620.
- Fixed some issues with "Advanced > Consoles > Fast Timers" (SNOW-108, VWR-10214). Thanks for the patch, Robin Cornelius!
Other Changes
- Moved "File > Logout" to the Advanced menu and added a note that it's unstable. Use this feature at your own risk!
- Disable camera constraints also disables constraints when zooming out/zooming in and editing appearance. Thanks, McCabe!
- The keyboard shortcut for View > Advanced Menu is now Ctrl-Alt-Shift-D on Linux. Mac and Windows shortcuts have not changed. Thanks, McCabe!
- "Go Here" in the pie menu no longer asks for confirmation. Thanks, Jacek!
- Ported the notecard security fix from SL 1.23.5. Thanks to McCabe for porting it.
- Tweaked import menu item names: "File > Import Object..." and "File > Import + Upload (L$10 per texture)". Thanks, Jacek!
- Added "File > Export Selected Objects". Thanks, Jacek!
- Disabled facelight in Appearance mode when local lighting is disabled. Thanks, McCabe!
- Combined the Mute and Unmute buttons in the minimap radar. Good idea, McCabe!
- Changed the snapshot postcard text not to mention Second Life, like Meerkat does. Thanks to McCabe for porting it.
- Applied patch for VWR-6787 by Alissa Sabre - 'none' text in group window not translatable. Thanks, Alissa!
- Added "Advanced > Allow Multiple Instances" (allow multiple copies of Imprudence to run at the same time, for testing purposes). Thanks, McCabe!
- Changed default UIScaleFactor to 1.002 as a workaround to some font rendering issues. Thanks, McCabe!
- Updated the Linux version of fontconfig. Linux users may notice some minor differences in font appearance. Thanks, Jacek!
- Updated several other Linux software libraries. Thanks, Jacek!
- Finally packaged up the Mac development libraries. It should now be possible for (Intel) Mac users to compile Imprudence if they want to. Thanks for finally tackling that, Jacek!
- Updated and fixed copyright and licensing information for many software libraries. Thanks, Jacek!
Imprudence 1.2.0 beta 2
Attention: Pie Menu Changes
- The pie menu when right clicking on objects has been rearranged slightly:
- "Buy" now appears in the first menu tier.
- "Create" has been renamed "Build" and moved to the second menu tier.
- "Return" and "Wear" have new locations in the second menu tier.
Known Issues
- Don't use "File > Logout". It still causes lots of problems:
- Logging out causes alerts (pop-up dialogs) to not work, and may even crash the viewer.
- Logging out and then logging in to another grid causes the Groups window to show groups from both grids.
- In OpenSim, right clicking clothing in the inventory and selecting Edit will cause a crash after logout.
- Chat sometimes shows up on the login screen after logging out.
- Property lines for land parcels flash when you have selected an avatar in the minimap radar.
- OpenSim 0.6.4 or lower causes the viewer to crash when other avatars are present. OpenSim 0.6.6 is recommended.
- Remaining issues from the previous 1.2.0 beta version:
- Many new UI additions only provide English text. We'd love to have some bilingual users help us translate them. If you can help, please post in the forums.
- The custom chat channel number entry doesn't behave properly for channel numbers longer than 6 digits. As a temporary work-around until we fix this, use the old "/NUMBER" (e.g. "/123456789 Hi") and "//" chat commands for chatting on large channel numbers.
- The grid selection box on the login screen always defaults to "secondlife" at startup, when it should default to the most recently used grid.
- The grid selection box on the login screen always shows "secondlife" after logging out, but behaves like it is still set to the grid you logged out from.
- The minimap radar cannot be hidden yet. We're working on it.
- The Windlight Water settings window doesn't have previous/next arrows like the Sky window does.
- The Windlight toolbar sometimes forgets the last selected preset.
- "File > Import" and "File > Upload & Import" may not work correctly for Mac users.
- "File > Upload & Import" should have a confirmation dialog warning people about how much it will cost to upload all the textures.
- Note for developers: some Linux and Mac libraries are still not packaged/uploaded, which can interfere with compiling Imprudence from source. Jacek is working on it!
Changes
This version of Imprudence includes the following changes (as compared to Imprudence 1.2.0 beta).
Bug Fixes
- Fixed mouseclicks sometimes "jumping" near the edge of the screen in Windows - McCabe Maxsted.
- Fixed crash when using the Minimap and the silver skin - McCabe Maxsted.
- Fixed Imprudence 1.2 features missing from the silver skin - McCabe Maxsted.
- Fixed Imprudence wrongly thinking it was on the Teen Grid. You can now freely wear, edit, and/or take off your underwear again! - McCabe Maxsted.
- Fixed search showing too few results - McCabe Maxsted.
- Fixed inability to teleport to Adult regions (or detect them on the map) - McCabe Maxsted.
- Fixed Advanced Sky only toggling once - McCabe Maxsted.
- Fixed first preset in Windlight Toolbar toggling Advanced Sky - McCabe Maxsted.
- Fixed crash when logging out of OpenSim after editing appearance - Armin Weatherwax.
- Fixed grid manager adding an unnecessary "/" (forward slash) to grid URLs. You should be able to login to the SL Beta Grid. (You may need to go into the Grid Manager and remove the "/" in the login URI, though.) - Jacek Antonelli.
- Fixed unlink button enabling when it shouldn't - McCabe Maxsted and Kitty Barnett.
- Fixed inability to unlink when using edit linked parts - McCabe Maxsted.
- Fixed money change sound and dialog occurring after logging into different grids - McCabe Maxsted.
- Fixed name box missing from profiles - McCabe Maxsted.
- Fixed profile account label position - McCabe Maxsted.
- Fixed profile size overrunning search window - McCabe Maxsted.
- Fixed UI resize missing reset button in Preferences > General - McCabe Maxsted.
- Fixed (hopefully) UI resize not playing nice with the Liberation Sans font - McCabe Maxsted.
- Fixed newly created notecards behaving oddly - McCabe Maxsted.
- The "Add..." (add friend) button on the minimap is now grayed out when you have selected someone who is already your friend - McCabe Maxsted.
- Fixed layout of debug permissions in the tools window - McCabe Maxsted.
- Fixed some compiling issues with Imprudence 1.2 and Windows - McCabe Maxsted.
- Fixed "Join Call" button truncated in group IMs - McCabe Maxsted.
- Fixed reference to "Second Life" in Preferences > Graphics - McCabe Maxsted.
Also, it appears the big crash when logging in/logging out in Windows was fixed with the latest LL server update to 1.30.1.
Other Changes
- RLVa version has been updated to 1.0.3e - Kitty Barnett.
- Muting an avatar now mutes llDialog boxes from them as well - McCabe Maxsted.
- Added llDialog throttle from the Green Life Emerald Viewer.
- Added clickable Object say/whisper/shout names from the Green Life Emerald Viewer.
- Object IMs are now prefixed with "IM:" in chat - McCabe Maxsted.
- Object IMs now have their own color in Preferences > Text Chat - McCabe Maxsted.
- Minimap now indicates when an avatar is typing - McCabe Maxsted.
- Minimap now announces when an avatar enters chat range (enabled by default; you can change this in Preferences > General) - McCabe Maxsted.
- Minimap now announces when an avatar enters the sim (disabled by default; you can change this in Preferences > General) - McCabe Maxsted.
- Minimap can now be minimized - McCabe Maxsted.
- Minimap now shows the selected avatar's icon over other icons, so you can see it in crowded areas. - McCabe Maxsted.
- The minimum value for the Draw Distance slider has been lowered to 32m (from 64m) - McCabe Maxsted.
- Added confirmation alert for double click tping and autopilot (can be easily ignored) - McCabe Maxsted.
- Updated list of graphics cards Imprudence recognizes - McCabe Maxsted.
- Re-added the avatar name box to the Profile window.
- New Profile layout should accommodate non-English languages better - McCabe Maxsted.
Imprudence 1.2.0 beta
Known Issues
- When you try to quit after having logged out at least once, the viewer may crash (Linux & Mac) or not quit (Windows). As a work-around (particularly for Windows users), we recommend not using "File > Logout" until this has been fixed.
- Many new UI additions only provide English text. We'd love to have some bilingual users help us translate them. If you can help, please post in the forums.
- The custom chat channel number entry doesn't behave properly for channel numbers longer than 6 digits. As a temporary work-around until we fix this, use the old "/NUMBER" (e.g. "/123456789 Hi") and "//" chat commands for chatting on large channel numbers.
- The grid selection box on the login screen always defaults to "secondlife" at startup, when it should default to the most recently used grid.
- The grid selection box on the login screen always shows "secondlife" after logging out, but behaves like it is still set to the grid you logged out from.
- The minimap radar cannot be hidden yet. We're working on it.
- The Windlight Water settings window doesn't have previous/next arrows like the Sky window does.
- The Windlight toolbar sometimes forgets the last selected preset.
- "File > Import" and "File > Upload & Import" may not work correctly for Mac users.
- The grid manager compulsively adds a "/" to grid URLs, which may cause logins to fail when connecting to certain grids (like the Second Life Beta grid).
- The double-click teleport feature should have a confirmation dialog to avoid accidental TPs.
- "File > Upload & Import" should have a confirmation dialog warning people about how much it will cost to upload all the textures.
Changes
This version of Imprudence includes the following changes (as compared to Imprudence 1.1.0).
Version Highlights
- Object Backup. You can now download objects that you have created and have full permissions for to your computer, and upload them back into the world (or another grid). Thanks to the Meerkat Viewer for developing this feature, and to Armin for helping us import it!
- Grid Manager. You can now modify the list of grids available at the login screen. We have further plans for extending this feature, but this will serve for now. Thanks to the Hippo Viewer and Meerkat Viewer for this, and to Armin for helping import it!
- Restrained Life support. Imprudence now provides optional support for the Restrained Life API (used by BDSM items and various scripted gadgets). Enable it with "Advanced > Restrained Life Support". Many thanks to Kitty Barnett for developing RLVa and working with us to integrate it into Imprudence!
- Radar. The minimap now features a list of nearby avatars. Thanks so much, McCabe and Dale Glass!
- Emerald features. We've imported a variety of features from the Green Life Emerald Viewer. Thanks to the Emerald folks for developing these, and McCabe for importing them!
- "Advanced > Asset Browser" (Alt-Shift-A). Visual browser for textures in your inventory.
- "Advanced > Animation List". Lists the animations you are playing, and allows you to selectively stop them and revoke animation permissions from scripted objects.
- "Advanced > Phantom Avatar" (Ctrl-Alt-P). Prevents your avatar from being pushed, but also prevents you from moving.
- "Advanced > Ground Sit" (Ctrl-Alt-S). Makes your avatar sit down at your current location.
- Build tool shows objects' Last (previous) Owner.
- When viewing your own profile, the Profile window indicates which of your groups are hidden.
- You can now search your inventory by Creator name. ("Search" menu in the Inventory window.)
- You can now double-click on a location in the 3D world to teleport there.
- Added "BlockClickSit" debug setting. Set it to true to prevent yourself from sitting on things when you accidently click on them.
- Particle chat, which sends a message on channel 9000 when you select an object, for enhanced integration with scripted objects. You can disable this feature by changing the "ParticleChat" setting to False in "Advanced > Debug Settings".
Building
- You can now choose which kind of grass or tree to rez. Before, it always rezzed a random kind. Thanks to Mana Janus for this!
- Added "Link" and "Unlink" to the pie menu for objects. Thanks, McCabe!
- Added "Link" and "Unlink" buttons to the Build window. Thanks, McCabe!
- Several changes to the main menus. Thanks, McCabe!
- "Edit > Duplicate" is now in the Tools menu.
- Moved the selection-related options in the Tools menu to a new submenu, "Tools > Selection Options".
- The "Tools > Select Tool" submenu has been renamed to "Choose Tool" to avoid confusion with the Selection Options.
- "Tools > Set permissions on selected task inventory" has been renamed to "Set Bulk Permissions".
- "Advanced > Rendering > Selected Texture Info" now displays partial UUIDs for the textures. Thanks to Henri Beauchamp and McCabe for developing this!
- Added "Tools > Selection Options > Hide Selection Outline" (VWR-6918). This can help make it easier to see when editing small objects, and improves performance when selecting a large number of prims. Thanks a bunch, Aimee Trescothick!
Map & Minimap
- The minimap has many improvements. Our enduring gratitude to Aimee Trescothick for these!
- Enhanced zoom behavior and range.
- It can be panned with Shift-Click and drag. (Right click the minimap and disable "Center on Camera" if you want to stop it from moving back automatically.)
- Hovering the mouse over someone's dot on the minimap will show their name in the tooltip. Right click on a dot and choose "Profile" to open that person's profile window.
- Window layout converted to XUI under the hood.
- But wait — the minimap has other improvements, too. Thanks to McCabe for these!
- Muted avatars are colored gray in the minimap.
- Added "Show World Map" to the minimap right-click menu.
- Moved "Rotate Mini-Map" to the minimap right-click menu.
- The World Map displays the number of avatars in each sim, above the sim's name. That's pretty handy, Jacek and McCabe!
Misc. UI
- The Communicate window title and "IM Received" popup button now show the number of unread IMs you've received. Nice work, McCabe!
- The "About Land" window displays the L$/sqm cost for land for sale. Thanks to Linden Lab for this feature in SL 1.23.
- The Resident chooser now has a "Near Me" tab with a list of nearby people (VWR-2681). Thanks to Matthew Dowd, Vadim Bigbear, and Coco Linden for developing this feature.
- Double clicking an object in your inventory wears it (or detaches it, if you are already wearing it). Thanks to Nicholaz Beresford and Henri Beauchamp for developing this!
- Quick access to Windlight presets and draw distance from the toolbar. You can toggle this in "Preferences > Graphics > Show environment control in toolbar" (a checkbox near the top right corner of the window). Nice work, McCabe!
- When listening to audio streams, song info is output to your chat window. You can toggle this in "Preferences > Audio & Video > Show stream info in chat" (a checkbox about halfway down the window). Thanks to Dale Glass for developing this feature!
- IM windows inform you when the other person has gone on or offline even if you have turned off "Show online Friend notifications". That's pretty handy, McCabe!
- Added "View > Advanced Menu" to toggle the Advanced menu. Thanks, Armin!
- The layout of the Profile window has been revamped. Thanks, McCabe!
- In the Local Chat window, you can now click the name of objects that IM you to view information about the object and its owner. Thanks to Linden Lab for developing this in SL 1.23.
- The Snapshot window can now be minimized. It's the little things, McCabe!
- The Windlight sky settings window now has arrow buttons for quickly changing to the previous or next preset in the list. Thanks, McCabe!
- "Show HUD Attachments" has been moved back to the View menu, and its shortcut (Alt-Shift-H) has been restored. It was moved to the Advanced menu and lost its shortcut in Imprudence 1.1. Thanks to mashaeilde on the forums for giving us feedback about this!
- You can now select a default channel number to chat on, for interacting with scripted devices. Turn on "Preferences > Text Chat > Show custom chat channel" (a checkbox near the bottom of the window), then set the channel using the new number entry field on the chat bar. Channel 0 is normal chat, all other channels are only seen by scripts. You can still chat to other channels using "/1", etc. Thanks to the Emerald Viewer for the inspiration, and to McCabe for the implementation!
Other
- Imprudence 1.2 has been rebased to SL 1.22.11. Previous versions of Imprudence were based on SL 1.21.6. Thanks, Jacek!
- Ability to logout without quitting and restarting the viewer (File > Logout). Thanks to the Meerkat Viewer for this!
- Several bundled software libraries have been updated to new versions:
- Gstreamer, Zlib and Iconv on Windows. Thanks, McCabe!
- OpenJPEG on Linux. Thanks, Armin!
- The login screen displays the awesome Imprudence logo while the login page is still loading, instead of that smelly old SL logo. Way to go, McCabe!
- Linux-style middle mouse paste on Linux viewers. Thanks, Armin!
- The maximum bandwidth setting has been raised to 5000kbps, and the default set to 1000kbps. Thanks, McCabe!
- Added several new windlight settings by CodeBastard Redgrave, Ana Lutetia, and Torley Linden. Thanks, Codie, Ana, and Torley!
- Added the adult_compliant capability, for teleport compatibility with Linden Lab's adult content policy. Thanks for providing a patch for this, Linden Lab!
- Added two patches (VWR-11128 and VWR-11138) to support Visual Studio Express. Thanks, Robin Cornelius!
Bug Fixes
- "Stop All Animations" (aka "Stop Animating My Avatar") only affected your own viewer; other people would still see your avatar being animated (VWR-2850). Thanks to Tofu Linden for fixing that in SL 1.23.
- The Resident chooser was showing hair instead of calling cards. Thanks for fixing that, McCabe!
- "View > Communicate" wasn't toggling the Communicate window like it was supposed to. Thanks for fixing it, McCabe!
- Small textures weren't being cached (VWR-12686). Thanks for fixing that, Robin Cornelius!
- Certain malformed animations could cause the viewer to abort with an assertion about the joint number. Thanks to Linden Lab for fixing this in SL 1.23.
- The chat history window couldn't be minimized. Thanks, McCabe!
- The Contacts window couldn't be toggled with "Edit > Friends" (Ctrl-Shift-F) if it was detached from the Communicate window (VWR-5370). Thanks to Latif Khalifa for making the patch to fix that!
- When trying to attach multiple objects at once from your inventory, it would fail with a message, "Cannot complete attachment. An Attachment is pending for that spot". Many thanks to Kitty Barnett for fixing that awful bug!
- Teleporting very long distances on OpenSim Hypergrid would sometimes cause weird issues (SVC-2941). Thanks to Mana Janus for the fix!
- Avatars would be invisible until you zoomed in on them (in SL 1.22). Thanks for the patch to fix this, Aleric Inglewood!
- Special symbols in group titles were appearing as question marks in avatar name tags. McCabe fixed the heck outta that one!
Older Versions
See All Release Notes for the release notes of older versions of Imprudence.

